Iron Golem
Iron Golem
Statblock
- Type:: Construct
- Size:: Large
- CR:: 16
- AC:: 20 (natural)
- HP:: 210 (20d10 + 100)
- Speed:: 30 ft.
- Tags:: #monster #boss #construct #dungeon
A towering juggernaut forged of solid iron, completely impervious to mundane steel, magic, and fire, wielding a massive sword and poisonous breath.
- Str: 24 (+7) | Dex: 9 (-1) | Con: 20 (+5) | Int: 3 (-4) | Wis: 11 (+0) | Cha: 1 (-5)
- Damage Immunities: Fire, Poison, Psychic; nonmagical physical damage not made with adamantine
- Condition Immunities: Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
- Senses: Darkvision 120 ft.
- Traits:
- Fire Absorption: Whenever subjected to fire damage, takes no damage and regains HP equal to the fire damage dealt.
- Immutable Form: Immune to any spell or effect that would alter its form.
- Magic Resistance: Advantage on saving throws against spells and magical effects.
- Magic Weapons: Weapon attacks are magical.
- Actions:
- Multiattack: Makes two melee attacks.
- Slam: Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.
- Sword: Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) slashing damage.
- Poison Breath (Recharge 6): 15-foot cone; DC 19 Con save or take 45 (10d8) poison damage (half on success).