Rogue
Rogue
- Primary Ability: Dexterity | Hit Die: d8 | Saves: Dexterity, Intelligence
- Armor & Weapon Proficiencies: Light armor, simple weapons, martial weapons with the Finesse or Light property
- Overview: A cunning scoundrel or precision assassin who prioritizes stealth, agility, and precision strikes over brute force to exploit enemy vulnerabilities.
- Key Features:
- Expertise: Double proficiency bonus on selected skills (e.g., Stealth, Thieves' Tools, Sleight of Hand).
- Sneak Attack: Deal bonus d6s of precision damage when you have advantage or an ally is adjacent to your target.
- Cunning Action: Take Dash, Disengage, or Hide as a bonus action on every turn.
- Cunning Strike: Sacrifice Sneak Attack damage dice to inflict debuffs like poison, tripping, or withdrawing.
- Uncanny Dodge & Evasion: Halve incoming attack damage on reaction; take zero damage instead of half on successful Dex saves.
- Subclasses: Arcane Trickster, Assassin, Soulknife, Thief.