Fighter
Fighter
- Primary Ability: Strength or Dexterity | Hit Die: d10 | Saves: Strength, Constitution
- Armor & Weapon Proficiencies: All armor, shields, simple weapons, martial weapons
- Overview: A disciplined master of all forms of martial combat, equipment, and battlefield tactics, unequaled in sheer weapon technique and endurance.
- Key Features:
- Fighting Style: Specialize in combat forms such as Archery, Defense, Dueling, or Great Weapon Fighting.
- Second Wind: Bonus action to regain a pool of hit points during battle.
- Action Surge: Push past normal limits to take one additional action on your turn.
- Weapon Mastery: Master properties on multiple weapons, switching techniques fluidly between strikes.
- Extra Attack: Attack up to four times per attack action at higher levels.
- Subclasses: Battle Master, Champion, Eldritch Knight, Psi Warrior.