Shield Guardian
Shield Guardian
Statblock
- Type:: Construct
- Size:: Large
- CR:: 7
- AC:: 17 (natural)
- HP:: 142 (15d10 + 60)
- Speed:: 30 ft.
- Tags:: #monster #construct #dungeon
A hulking animated automaton bound to an arcane control amulet, shielding its master from harm and storing a defensive or offensive spell.
- Str: 18 (+4) | Dex: 8 (-1) | Con: 18 (+4) | Int: 7 (-2) | Wis: 10 (+0) | Cha: 3 (-4)
- Damage Immunities: Poison
- Condition Immunities: Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
- Senses: Blindsight 10 ft., Darkvision 60 ft.
- Traits:
- Bound: Bound to an amulet. The guardian knows the wearer's exact distance and direction.
- Regeneration: Regains 10 HP at the start of its turn if it has at least 1 HP.
- Spell Storing: A spellcaster carrying the amulet can store one spell of 4th level or lower in the guardian for it to cast later.
- Actions:
- Multiattack: Makes two fist attacks.
- Fist: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
- Reactions:
- Shield: Grants a +5 bonus to its master's AC against one attack that would hit, provided it is within 5 ft.