Bard
Bard
- Primary Ability: Charisma | Hit Die: d8 | Saves: Dexterity, Charisma
- Armor & Weapon Proficiencies: Light armor, simple weapons
- Overview: An inspiring artist and versatile spellcaster whose music, words, and presence weave arcane magic to bolster allies and befuddle enemies.
- Key Features:
- Bardic Inspiration: Bestow inspiring dice (d6 scaling to d12) on allies to add to d20 tests or healing.
- Spellcasting: Charisma-based full spellcaster with a wide utility, healing, and illusion spell list.
- Jack of All Trades: Add half your proficiency bonus to any ability check that doesn't already use it.
- Magical Secrets: Learn spells directly from the Cleric, Druid, and Wizard spell lists.
- Subclasses: College of Dance, College of Glamour, College of Lore, College of Valor.
Invoking magic through music, dance, and verse, Bards are expert at inspiring others, soothing hurts, disheartening foes, and creating illusions. Bards believe the multiverse was spoken into existence and that remnants of its Words of Creation still resound and glimmer on every plane of existence. Bardic magic attempts to harness those words, which transcend any language.
Anything can inspire a new song or tale, so Bards are fascinated by almost everything. They become masters of many things, including performing music, working magic, and making jests.
A Bard’s life is spent traveling, gathering lore, telling stories, and living on the gratitude of audiences, much like any other entertainer. But Bards’ depth of knowledge and mastery of magic sets them apart.