Knight
Knight
Statblock
Armored champions sworn to feudal chivalry, noble houses, or religious orders, skilled in defensive maneuvers and battlefield command.
- Str: 16 (+3) | Dex: 11 (+0) | Con: 14 (+2) | Int: 11 (+0) | Wis: 11 (+0) | Cha: 15 (+2)
- Saving Throws: Con +4, Wis +2
- Traits:
- Brave: Advantage on saving throws against being Frightened.
- Actions:
- Multiattack: Makes two melee attacks.
- Greatsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
- Leadership (Recharges after Short/Long Rest): For 1 minute, can utter a command whenever an ally within 30 ft. makes an attack or save, adding a d4 to the roll.
- Reactions:
- Parry: Adds 2 to its AC against one melee attack that would hit it.