Lich
Lich
Statblock
- Type:: Undead
- Size:: Medium
- CR:: 21
- AC:: 17 (natural)
- HP:: 135 (18d8 + 54)
- Speed:: 30 ft.
- Tags:: #monster #boss #legendary #undead #spellcaster
Supreme undead wizards who surrendered their mortal souls to achieve eternal life, binding their vitality to a hidden phylactery.
- Str: 11 (+0) | Dex: 16 (+3) | Con: 16 (+3) | Int: 20 (+5) | Wis: 14 (+2) | Cha: 16 (+3)
- Damage Immunities: Poison; nonmagical physical attacks
- Condition Immunities: Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
- Senses: Truesight 120 ft.
- Traits:
- Legendary Resistance (3/Day): If the lich fails a save, it can choose to succeed instead.
- Rejuvenation: Regains a new body in 1d10 days unless its phylactery is found and destroyed.
- Spellcasting: 18th-level wizard caster (DC 20, +12 to hit). Prepares Power Word Kill, Disintegrate, Finger of Death, Globe of Invulnerability, Shield, Counterspell.
- Actions:
- Paralyzing Touch: Melee Spell Attack: +12 to hit, reach 5 ft., one creature. Hit: 10 (3d6) cold damage; DC 18 Con save or paralyzed for 1 minute.
- Legendary Actions (3/Round): Cantrip, Paralyzing Touch (costs 2), Frightening Gaze (costs 2), Disrupt Life (costs 3, DC 18 Con save or 21 necrotic damage).