Minotaur
Minotaur
Statblock
- Type:: Monstrosity
- Size:: Large
- CR:: 3
- AC:: 14 (natural)
- HP:: 76 (9d10 + 27)
- Speed:: 40 ft.
- Tags:: #monster #dungeon-staple #monstrosity #dungeon #labyrinth
Savage bull-headed behemoths that stalk winding underground labyrinths, never losing their way while tracking interlopers with raw fury.
- Str: 18 (+4) | Dex: 11 (+0) | Con: 16 (+3) | Int: 6 (-2) | Wis: 16 (+3) | Cha: 9 (-1)
- Senses: Darkvision 60 ft.
- Traits:
- Charge: If it moves at least 10 ft. straight toward a target and hits with a gore attack, deals an extra 9 (2d8) piercing damage and DC 14 Str save or pushed 10 ft. and knocked prone.
- Labyrinthine Recall: Can perfectly recall any path it has traveled.
- Reckless: Can gain advantage on melee attack rolls in exchange for granting advantage to attacks against it.
- Actions:
- Greataxe: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.
- Gore: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.